How to MultiMUD - v2 How to setup multiple MUDs - by Syntax -------------------------------------------------------------- NOTE: this method converts your currently installed mud to new call letters (IE: WCC to WBB) and then allows you to install a second mud using the standard setup.exe. If you don't have a currently installed mud, install it normally and test it out. Then come back here. preparation: copy your whole WG directory somewhere just incase something goes wrong. 1. disable the majormud and majormud plus modules through the offline utils menu ("wgsdmod.EXE") 2. go to your worldgroup directory in DOS (ahh it's lovely aint it?) 3. type “ copy wcc*.* wbb*.* ” 4. type “ del wcc*.* ” 5. go to the WGSDFCVT subfolder and repeat steps 3 & 4 6. go to the GCVIRDAT subfolder and repeat steps 3 & 4 7. exit DOS 8. hex edit the files listed below, i recommend "Hex Workshop" ... it's da bomb. a) open the file in the hex editor b) initiate a "replace" operation (usually Edit --> Replace) c) make sure on the option screen somewhere you have "match case" enabled/selected. also make sure you're searching for "text" or "strings" d) search for "WCC" and replace with "WBB" (replace All when it asks) e) search for "wcc" and replace with "wbb" (replace All when it asks) f) save and close -->repeat for each file below: WBBMMHLP.h wbbmmpls.dll wbbmmpls.dmd (or wbbmmpls.mdf if you still have mud plus as an enabled module)* WBBMMPLS.h WBBMMPLS.mcv WBBMMPLS.msg wbbmmud.dll wbbmmud.dmd (or wbbmmud.mdf if you still have mud as an enabled module)* WBBMMUD.h WBBMMUD.mcv WBBMMUD.msg WBBMMUD.UIC wbbmmutl.exe WBBTEXT.h WGSDFCVT\WBBTEXT.CV_ WGSDFCVT\WBBGEN4.CV_ WGSDFCVT\WBBGEN3.CV_ WGSDFCVT\WBBGEN2.CV_ WGSDFCVT\WBBGEN1.CV_ * the .mdf file's are renamed to .dmd when they become disabled ... the opposite is true then they're enabled 9. change the module name. edit the file "WBBMMUD.DMD" with notepad. change the "Module Name: MajorMUD" to what you want. So like: "Module Name: CrazyMUD" Do the same for the other line below, "Add-On Utility: WBBMMUTL -- MajorMUD Utilities" ==> "Add-On Utility: WBBMMUTL -- CrazyMUD Utilities". do the same for "WBBMMPLS.DMD". NOTE: if you still have majormud as an enabled module you would need to edit the ".MDF" files as opposed to ".DMD". 10. re-enable the modules from the offline util, they should now show up with your new module name 11. fix/add the page in the menu editor (wgsrunmt.exe), since it will have the wrong module name now. 12. you may want to go into the security and accouting for majormud and majormud plus and check the key names. step 8 most likely changed the keys for things like gameop and sysop from "WCCGAMEOP" to "WBBGAMEOP." Though, you probably want it this way, and then just add the new keys to whichever classes. 13. use NMR to change all the references in the rooms database for WCC files to WBB files. this is under tools --> rooms --> change dat call letters (NMR v1.4 required) 14. run an offline recovery 15. test out the board (best to test with your lines closed for the first time). gain some exp with a character and exit and re-enter the realm. NOTE: after writing this tutorial, it did crash on me the first time i gained exp with a char. after i started it back up tho it was fine from then on . 16. now you can install another mud by using the setup like it was a fresh install on a bbs without mud. Other Options -------------------- a) you may also want to change the name that appears next to things in the audit trail and such buy opening up wbbmmud.dll and wbbmmpls.dll in a hex editor and replacing all instances of "MajorMUD" with "CustmMUD" or w/e you want. the only tricky part here is you can't change the length of the text "MajorMUD". so you must replace the letters letter for letter (aka your custom name MUST be no longer and no shorter then 8 characters). __________________ Mudinfo.net - your source for majormud information MMUD Explorer - Dynamic Offline Viewer Last edited by syntax53 : 05-18-2004 at 11:58 PM. syntax53 is offline Reply With Quote syntax53 View Public Profile Send a private message to syntax53 Visit syntax53's homepage! Find More Posts by syntax53 Sponsored Ads #1.5 Advertisement Sponsored posting Join Date: 06-10-2006 Location: everywhere Posts: lots Sponsored... Generate revenue from your website. Google AdSense. Remove all advertisements forum-wide by becoming a Premium Member. Google is online Old 07-23-2003 #2 Necrosaro420 Registered Moron Join Date: Jan 2001 Posts: 548 Necrosaro420 is on a distinguished road Send a message via AIM to Necrosaro420 I would like to add one thing to this tutorial. Since you had said that you already had a current game running, I would suggest copying the WCC Files to a different directory, renaming to WBB there, and copying the WBB files to the WG directory, and then delete the wcc files that you had copyed to the new directory. Necrosaro420 is offline Reply With Quote Necrosaro420 View Public Profile Send a private message to Necrosaro420 Find More Posts by Necrosaro420 Old 07-23-2003 #3 syntax53 MMUD Specialist, ForumsHQ Admin syntax53's Avatar Join Date: Apr 2002 Location: east siiiiide Posts: 3,118 syntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond repute Send a message via ICQ to syntax53 Send a message via AIM to syntax53 Quote: Originally posted by Necrosaro420 I would like to add one thing to this tutorial. Since you had said that you already had a current game running, I would suggest copying the WCC Files to a different directory, renaming to WBB there, and copying the WBB files to the WG directory, and then delete the wcc files that you had copyed to the new directory. why, what would that accomplish? __________________ Mudinfo.net - your source for majormud information MMUD Explorer - Dynamic Offline Viewer syntax53 is offline Reply With Quote syntax53 View Public Profile Send a private message to syntax53 Visit syntax53's homepage! Find More Posts by syntax53 Old 07-23-2003 #4 Panterra X ReaverOfLostSouls Panterra X's Avatar Join Date: May 2002 Location: Hell Posts: 889 Panterra X is on a distinguished road Send a message via ICQ to Panterra X Send a message via AIM to Panterra X Send a message via Yahoo to Panterra X hehe i was wondering when someone would redo my tutorial... im not the best at explaining things.. . __________________ http://ctprofiles.net/1536832 Panterra X is offline Reply With Quote Panterra X View Public Profile Send a private message to Panterra X Visit Panterra X's homepage! Find More Posts by Panterra X Old 07-24-2003 #5 Necrosaro420 Registered Moron Join Date: Jan 2001 Posts: 548 Necrosaro420 is on a distinguished road Send a message via AIM to Necrosaro420 Well, since this is a reply basically to a post someone else made about they "currently" have a game running and wnats to put a second one on, he states "Delete wcc" that would delete the guys current game. Necrosaro420 is offline Reply With Quote Necrosaro420 View Public Profile Send a private message to Necrosaro420 Find More Posts by Necrosaro420 Old 07-24-2003 #6 syntax53 MMUD Specialist, ForumsHQ Admin syntax53's Avatar Join Date: Apr 2002 Location: east siiiiide Posts: 3,118 syntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond repute Send a message via ICQ to syntax53 Send a message via AIM to syntax53 Quote: Originally posted by Necrosaro420 Well, since this is a reply basically to a post someone else made about they "currently" have a game running and wnats to put a second one on, he states "Delete wcc" that would delete the guys current game. nod, delete wcc*.* after you copy it to wbb*.*. with my method you convert your current game to WBB and then install your second one as WCC. it's much easier to convert one mud to different call letters and test it out and make sure it works normally. then just install a second mud using the setup.exe and it will leave the original mud alone. -syn __________________ Mudinfo.net - your source for majormud information MMUD Explorer - Dynamic Offline Viewer syntax53 is offline Reply With Quote syntax53 View Public Profile Send a private message to syntax53 Visit syntax53's homepage! Find More Posts by syntax53 Old 07-24-2003 #7 Necrosaro420 Registered Moron Join Date: Jan 2001 Posts: 548 Necrosaro420 is on a distinguished road Send a message via AIM to Necrosaro420 blah true, it is easier, nevermind =P lol Necrosaro420 is offline Reply With Quote Necrosaro420 View Public Profile Send a private message to Necrosaro420 Find More Posts by Necrosaro420 Old 01-04-2004 #8 lySergiDe Registered User Join Date: Feb 2003 Location: chicago Posts: 16 lySergiDe is on a distinguished road Send a message via ICQ to lySergiDe Quote: Originally Posted by syntax53 How to setup multiple MUDs - by Syntax 16. now you can install another mud by using the setup like it was the any other. i did this word for word, i can run either mud by themselves, never both together, i keep getting an access violation after everything is finished loading, both muds load, and people start to log on. Access Violation. Attempt to read from: 2463c38 i can send GALEXCEP.OUT to someone willing to help lySergiDe is offline Reply With Quote lySergiDe View Public Profile Send a private message to lySergiDe Find More Posts by lySergiDe Old 01-04-2004 #9 Kai Shadowbane Dragon Legend Kai Shadowbane's Avatar Join Date: Dec 2002 Location: Ferndale, WA Posts: 373 Kai Shadowbane is on a distinguished road Send a message via ICQ to Kai Shadowbane Send a message via AIM to Kai Shadowbane Send a message via Yahoo to Kai Shadowbane Quote: Originally Posted by lySergiDe i did this word for word, i can run either mud by themselves, never both together, i keep getting an access violation after everything is finished loading, both muds load, and people start to log on. Access Violation. Attempt to read from: 2463c38 i can send GALEXCEP.OUT to someone willing to help you're missing some of the wcc->wbb renames either file names or in the files as you are supposed to hexedit. __________________ You're talkin to my guy all wrong, do it again and i'll stab you in the face with a soldering iron. Kai Shadowbane is offline Reply With Quote Kai Shadowbane View Public Profile Send a private message to Kai Shadowbane Find More Posts by Kai Shadowbane Old 01-09-2004 #10 lySergiDe Registered User Join Date: Feb 2003 Location: chicago Posts: 16 lySergiDe is on a distinguished road Send a message via ICQ to lySergiDe Quote: Originally Posted by Kai Shadowbane you're missing some of the wcc->wbb renames either file names or in the files as you are supposed to hexedit. i figured it out, i went a little too far. replaced all MajorMUD occurances with the new mud name... btw it does NOT have to be the same number of chars as MajorMUD, since i use MajorMUD-X and everything works great lySergiDe is offline Reply With Quote lySergiDe View Public Profile Send a private message to lySergiDe Find More Posts by lySergiDe Old 01-18-2004 #11 ShroudOfStatic symphony of noise ShroudOfStatic's Avatar Join Date: Aug 2002 Location: Omaha, NE Posts: 164 ShroudOfStatic is on a distinguished road Send a message via AIM to ShroudOfStatic Send a message via Yahoo to ShroudOfStatic I really love you syn. Seriously. __________________ Symphony of Noise BBS (Currently Open to New Users) see BBS Information on Website... ShroudOfStatic is offline Reply With Quote ShroudOfStatic View Public Profile Send a private message to ShroudOfStatic Visit ShroudOfStatic's homepage! Find More Posts by ShroudOfStatic Old 01-23-2004 #12 Psyanide Registered User Join Date: Jun 2002 Posts: 15 Psyanide is on a distinguished road Easy Walkthrough I don't hex. well, honestly, I have tried it before, to crack Age of Empires 2, and it didnt work. I was hesitant to try this, but the walkthrough was ALMOST flawless. took me an extra second to tell hex workshop it was text I was looking for, which should be told in the walkthrough, other than that, everything is going perfectly, It didnt even crash when I gained exp, and everything is the same as it was in the realm. This walkthrough went flawlessly. Thank you (again) Syntax Psyanide aka Father TownDrunk Check out a working example of this at telnet://systemxxx.dnsalias.net Psyanide is offline Reply With Quote Psyanide View Public Profile Send a private message to Psyanide Find More Posts by Psyanide Old 01-23-2004 #13 syntax53 MMUD Specialist, ForumsHQ Admin syntax53's Avatar Join Date: Apr 2002 Location: east siiiiide Posts: 3,118 syntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond repute Send a message via ICQ to syntax53 Send a message via AIM to syntax53 Quote: Originally Posted by lySergiDe btw it does NOT have to be the same number of chars as MajorMUD, since i use MajorMUD-X and everything works great you must be talking about step 9 because renaming all those things in the dll would cause lots of crashing. there is tons of text in the mud dll that would become illegible by doing what you're saying. __________________ Mudinfo.net - your source for majormud information MMUD Explorer - Dynamic Offline Viewer syntax53 is offline Reply With Quote syntax53 View Public Profile Send a private message to syntax53 Visit syntax53's homepage! Find More Posts by syntax53 Old 01-23-2004 #14 syntax53 MMUD Specialist, ForumsHQ Admin syntax53's Avatar Join Date: Apr 2002 Location: east siiiiide Posts: 3,118 syntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond repute Send a message via ICQ to syntax53 Send a message via AIM to syntax53 Quote: Originally Posted by Psyanide took me an extra second to tell hex workshop it was text I was looking for, which should be told in the walkthrough, other than that, everything is going perfectly updated __________________ Mudinfo.net - your source for majormud information MMUD Explorer - Dynamic Offline Viewer syntax53 is offline Reply With Quote syntax53 View Public Profile Send a private message to syntax53 Visit syntax53's homepage! Find More Posts by syntax53 Old 05-01-2004 #15 warg0ds alocated bbs dumbass Join Date: Mar 2003 Posts: 100 warg0ds is on a distinguished road Send a message via AIM to warg0ds Send a message via MSN to warg0ds Send a message via Yahoo to warg0ds changeing mu install!!?? well i don't know much on adding a second copy of mud to a bbs but would'nt it be easer to change the install to wbb.* in the instalation filles than change it all after you installed? i am going to try i will let you know how it turns out warg0ds is offline Reply With Quote warg0ds View Public Profile Send a private message to warg0ds Find More Posts by warg0ds Old 05-01-2004 #16 syntax53 MMUD Specialist, ForumsHQ Admin syntax53's Avatar Join Date: Apr 2002 Location: east siiiiide Posts: 3,118 syntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond repute Send a message via ICQ to syntax53 Send a message via AIM to syntax53 Quote: Originally Posted by warg0ds well i don't know much on adding a second copy of mud to a bbs but would'nt it be easer to change the install to wbb.* in the instalation filles than change it all after you installed? i am going to try i will let you know how it turns out how is that any less work? __________________ Mudinfo.net - your source for majormud information MMUD Explorer - Dynamic Offline Viewer syntax53 is offline Reply With Quote syntax53 View Public Profile Send a private message to syntax53 Visit syntax53's homepage! Find More Posts by syntax53 Old 05-01-2004 #17 warg0ds alocated bbs dumbass Join Date: Mar 2003 Posts: 100 warg0ds is on a distinguished road Send a message via AIM to warg0ds Send a message via MSN to warg0ds Send a message via Yahoo to warg0ds well i was wrong its more work than its worth warg0ds is offline Reply With Quote warg0ds View Public Profile Send a private message to warg0ds Find More Posts by warg0ds Old 05-18-2004 #18 Sean Registered User Join Date: Dec 2002 Location: ann arbor, MI Posts: 163 Sean is on a distinguished road Send a message via AIM to Sean 9. change the module name. edit the file "WBBMMUD.DMD" with notepad. change the "Module Name: X" to what you want. So like: "Module Name: CrazyMUD" Do the same for the other line below that starts with "Add-On Utility:". do the same for "WBBMMPLS.DMD". This kind of confused me. You do not want to change what is written immediately after Add-On Utility. You want to change what is after the hyphens --- Sean is offline Reply With Quote Sean View Public Profile Send a private message to Sean Find More Posts by Sean Old 05-18-2004 #19 syntax53 MMUD Specialist, ForumsHQ Admin syntax53's Avatar Join Date: Apr 2002 Location: east siiiiide Posts: 3,118 syntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond reputesyntax53 has a reputation beyond repute Send a message via ICQ to syntax53 Send a message via AIM to syntax53 Quote: Originally Posted by Sean 9. change the module name. edit the file "WBBMMUD.DMD" with notepad. change the "Module Name: X" to what you want. So like: "Module Name: CrazyMUD" Do the same for the other line below that starts with "Add-On Utility:". do the same for "WBBMMPLS.DMD". This kind of confused me. You do not want to change what is written immediately after Add-On Utility. You want to change what is after the hyphens --- ok __________________ Mudinfo.net - your source for majormud information MMUD Explorer - Dynamic Offline Viewer Last edited by syntax53 : 05-18-2004 at 11:56 PM. Reason: read the post and step slightly wrong syntax53 is offline Reply With Quote syntax53 View Public Profile Send a private message to syntax53 Visit syntax53's homepage! Find More Posts by syntax53 Old 05-19-2004 #20 Sean Registered User Join Date: Dec 2002 Location: ann arbor, MI Posts: 163 Sean is on a distinguished road Send a message via AIM to Sean Yea other than that an excellent walk-through. Very well layed out, easy to read. Thanks (again) syntax! Much goodness The walkthrough was brilliant. I want to recommend this process to anyone who has read this thread, but was too scared to hex all those files. Just back it up and go through it step by step. BTW, My board never crashed once. Blackcat BlackCatBBS is offline Reply With Quote BlackCatBBS View Public Profile Send a private message to BlackCatBBS Find More Posts by BlackCatBBS Sponsored Ads #1.5 Advertisement Sponsored posting Join Date: 06-10-2006 Posts: lots Sponsored... Generate revenue from your website. Google AdSense. Remove all advertisements forum-wide by becoming a Premium Member. Google is online Old 02-19-2006 #22 SynVex Registered User Join Date: Feb 2006 Posts: 22 SynVex is on a distinguished road Nightmare Redux V1.6.1... Thanks for the walkthrough! Everything went smoothly until step 13 when you use NMR to change the call letters. I noticed that you said NMR version 1.4 is required. Did you mean that it is only possible with 1.4 or was it 1.4 and above? Here is the error I'm getting: It begins to change the room call letters then stops with an error saying-- Abnormal Exitisk I/O Error (2) Then aborts the opperation. Any ideas? SynVex is offline Reply With Quote SynVex View Public Profile Send a private message to SynVex Find More Posts by SynVex Old 10-29-2006 #23 Daede Registered User Daede's Avatar Join Date: Oct 2006 Posts: 56 Daede has a reputation beyond reputeDaede has a reputation beyond repute Send a message via AIM to Daede Send a message via Yahoo to Daede Exclamation Addendum: SILVRMRE.TXT and NEWHAVEN.TXT Some people would like to have a different SILVRMRE.TXT and NEWHAVEN.TXT for their different MMUDs to announce different things. Here's how you do this: Create the files SILVRMR1.TXT and NEWHAVE1.TXT and put what you want in them. Hex the following files and replace SILVRMRE.TXT and NEWHAVEN.TXT with SILVRMR1.TXT and NEWHAVE1.TXT: WBBITEM2.DAT WBBITEM2.NU1 (Don't know if you need this... Syntx?) WBBUPDA2.DAT Also, when editing module names, dont forget to rename the module name for MajorMUD Plus edit wbbmmpls.dmd and change Module Name: MajorMUD Plus to whatever you like. The changeover went perfectly, BTW. My board never so much as flinched. __________________ Regards, -Jay (Daede @ DeathBlow BBS, Sephiroth @ MajorMUD) DeathBlow BBS is FREE! [1](Global) Daede says "Your sysop is stoned" Last edited by Daede : 10-29-2006 at 03:04 PM.